0.9.14 Changelog
Added (4) Added $.LoadKeyValues3File to load KV3 files Added Prime Sight HUD for Defrag Added distvariance sound parameter to sound scripts, allowing for distance blending to be tweaked instead of being tied to a cvar. Usage is distvariance "near, far" Re-enabled the following operators in the math_float sound operator: asinh, atanh, acosh, expm1, expm2, log2, log1p, logb, erf, erfc, gamma, lgamma, rint, nearbyint, roundtol and trunc Fixed (8) Fixed ‘scale’ being applied to all entities in Hammer Fixed Linux dependency issues for Panorama Fixed MRU material list getting reversed on every Hammer launch Fixed MSAA trying to be applied even when driver reported no support Fixed cl_csm_debug_2d Fixed modelscale not updating when undoing in Hammer Fixed possible crash when trying to interact with map window during load Fixed solids not rendering in Hammer Improved (2) Changed Hammer config to text format Replaced OpenAL with SDL for voice recording and removed dependency