0.9.4 Changelog
And Even Higher After even more feedback from the prior release, we’ve raised the edges and surfedges limits even further, to match the proportions of the other limits being raised. The new limits are highlighted below: Lump/Data Limit Old (BSP v21) New (BSP v25) Magnitude Increment Grid size (units in axis) 32768 131072 4x models 1024 65536 64x brushes 8192 131072 16x brushsides 81920 655360 8x planes 65536 1048576 16x vertexes 65536 1048576 16x nodes 65536 1048576 16x texinfos 12288 0 (unlimited) ∞ texdata 4096 16384 4x faces 65536 1048576 16x HDR faces 65536 1048576 16x origfaces 65536 1048576 16x leaves 65536 1048576 16x leaffaces 65536 1048576 16x leafbrushes 65536 1048576 16x areas 1024 65536 64x surfedges 512000 8192000 16x edges 256000 4096000 16x LDR worldlights 8192 0 (unlimited) ∞ HDR worldlights 8192 0 (unlimited) ∞ leafwaterdata 32768 32768 1x waterstrips 32768 1048576 32x waterverts 65536 1048576 16x waterindices 65536 1048576 16x cubemapsamples 1024 16384 16x overlays 1024 16384 16x displacements 32768 262144 8x edicts 2048 8192 4x Full Changelog Fixed (7) Fixed 4088 bytes memory allocation issue on certain maps Fixed crashes when loading maps with portals in them Fixed defrag HUD elements not updating when mom_df_hud_accel_enable is OFF....