0.9.32 Changelog
Added (4) Added ConVar traceray_seamshots_enable (default disabled) Exposed $.SystemInDarkMode() function to panorama to query system dark theme status Image preview in hammer now shows all $baseTextures that material has Ported Hammer’s Paste Special dialog to Qt Fixed (6) Fixed an uncommon crash when loading into maps with a compressed entity lump Fixed hammer window title being H Fixed occasional Hammer crashes when changing targetnames or undoing, related to entity IO Fixed rare crash when standing on displacements Fixed webm recordings encoding incorrectly Hammer game configuration dialog will now repopulate entity dropdowns when fgd list changes Improved (4) Ported Hammer Sound Browser to Qt Replaced MFC texture browser and texture replace dialog with Qt one Slightly decreased memory usage env_spritetrail no longer draws a segment where it teleported