Added (4)#
- Added ConVar
traceray_seamshots_enable
(default disabled) - Exposed
$.SystemInDarkMode()
function to panorama to query system dark theme status - Image preview in hammer now shows all $baseTextures that material has
- Ported Hammer’s Paste Special dialog to Qt
Fixed (6)#
- Fixed an uncommon crash when loading into maps with a compressed entity lump
- Fixed hammer window title being H
- Fixed occasional Hammer crashes when changing targetnames or undoing, related to entity IO
- Fixed rare crash when standing on displacements
- Fixed webm recordings encoding incorrectly
- Hammer game configuration dialog will now repopulate entity dropdowns when fgd list changes
Improved (4)#
- Ported Hammer Sound Browser to Qt
- Replaced MFC texture browser and texture replace dialog with Qt one
- Slightly decreased memory usage
- env_spritetrail no longer draws a segment where it teleported