Added (2)

  • Added modelbrowser-like search mode to texturebrowser
  • Added support to VRAD for L4D1/ASW static prop models (those using .vtx instead of .dx90.vtx)

Fixed (2)

  • Fixed VRAD crash when using -textureshadows with opaque materials using $basetexturetransform
  • Fixed VRAD regression with maps being too bright

Improved (4)

  • $color value is now applied in linear space for previews in texturebrowser
  • Hammer is now more stable
  • Reduced VRAD memory utilization when using -textureshadows with multiple materials that refer to the same texture
  • mat_picmip now allows its full -10 to 4 range