Added (2)#
- Added modelbrowser-like search mode to texturebrowser
- Added support to VRAD for L4D1/ASW static prop models (those using
.vtx
instead of .dx90.vtx
)
Fixed (2)#
- Fixed VRAD crash when using
-textureshadows
with opaque materials using $basetexturetransform
- Fixed VRAD regression with maps being too bright
Improved (4)#
- $color value is now applied in linear space for previews in texturebrowser
- Hammer is now more stable
- Reduced VRAD memory utilization when using
-textureshadows
with multiple materials that refer to the same texture - mat_picmip now allows its full -10 to 4 range