0.9.6 Changelog
Hey all, happy new years! Here’s to another great year of Momentum development! Full Changelog Fixed (10) Fixed crash at surf_mesa spawn Fixed crash when building cubemaps if none are present in the map Fixed crashes observed on surf_classics Fixed crashes observed when mounting CS:S Fixed fog being inconsistent in PBR shader Fixed mat_showcamerarendertarget not working Fixed screenshots not working with antialiaising enabled Fixed text in Hammer being blurry JS Exception in chat.js (game/issues/1958) Visual artifacts in surf_summer spawn area (resulting from incorrect depth blur) Improved (5) Ammo HUD: Use dialog variable (game/issues/1955) Depth resolve (and r_depthoverlay) implemented in DX11 Devices that do not support DX11 will no longer try to boot the game (and crash) Linux loading performance should be greatly improved Port Depth of Field shader to dx11 (game/issues/1952)

