It’s Late 2021, Where’s Momentum Mod?

Great question! And I think we’ve got an even greater answer for you! Momentum Mod’s 1.0.0 release is going to be pushed back to 2022. More details can be found below. HOWEVER, Momentum Mod Playtest is now available for signup! You can find the button on our Steam Store page, under the Wishlist button. Click the “Request Access” button while logged in to the Steam account you’d like to play on, and we’ll be gradually and regularly (weekly) granting access over the upcoming months of development! ...

November 27, 2021

0.9.0 Changelog - Portals, Panorama, and More!

Howdy! 🤠 It’s that time again, and as described in the 0.8.7 blog post, we are marking our 0.9.0 release today! While our playtesters may have been on this code for a while, the effort done by the team bringing all of the goodies below deserves to be highlighted! So without further ado: Speedy Thing Goes In, Speedy Thing Comes Out The biggest, most exciting part of this update is Aperture Science’s very own secret sauce: Portals. ...

July 12, 2021

0.8.7 Changelog

Hello, hello! I’ll be honest. I’ve been kinda struggling to find a good way to follow up the absolutely massive news of the previous blog post. I mean come on, how are we supposed to follow up that news…? … Well, with a kickass changelog, that’s how! :) A Very Bright Future Ahead If you were living under a rock for the past couple of weeks and somehow missed it (or want to read it again, like I’ve been doing repeatedly), Momentum Mod has been granted engine access from Valve! You can read more about this and our partnership with the Chaos Initiative team here: https://blog.momentum-mod.org/post/636153097782280192/you-got-a-license-for-that ...

December 10, 2020

You Got a License for That?

Hello everyone, I have some extremely exciting news!! Momentum Mod was granted engine access by Valve! Firstly, this would not have been possible without the immense help from the team at Chaos Initiative, specifically CitadelCore and Tewan. With their guidance and direct help, we have been able to successfully get through to Valve to obtain access to the licensed Source Engine codebase! And that is not all! I am also proud to announce that Momentum Mod is partnering with the Chaos Initiative team and co-developing a shared branch of Source titled the “Chaos” engine. This flavor of Source will be a cocktail of awesomeness, the best of all (TF2, CS:GO, Portal 2) worlds, providing a ton of opportunities for both players and mappers alike (explained more below)! ...

November 29, 2020

0.8.5 Changelog

Hi there! The past three months of development have been an exciting adventure. This update originally was supposed to be primarily UI improvements, but it exploded as we got help from new team members, got sidetracked with the Alien Swarm SDK, and fixed pretty much everything that arose from 0.8.4. It's a chonk of an update, but I wouldn't have it any other way! Some New Paint, Same Ol' Momentum Our graphics designer TraZox has been hard at work bringing our logo to a more consistent, modern design, and creating the assets (banners, library art, achievement icons, etc) for our Steam Store debut above. Those of you already in the Discord server may have noticed our new logo already, but for those who aren’t: ...

July 10, 2020

0.8.4 Changelog

Hello all! I’m hoping you’re all staying safe and sound during these turbulent times. Washing hands, staying inside playing video games all day, working from home, washing your hands… Staying in lockdown has been bittersweet for me; on one hand, cancelling a planned-months-in-advance trip and changing my daily routine, but on the other hand, having ample time to work on Momentum... So buckle up, because we have quite a sticky update for you! Haha… *Ahem* ...

March 24, 2020

0.8.3 Changelog

Hello everyone! It’s the new year, and we have quite the new update for Momentum! New Year, New Update, New Rocket Jump Assets Since we’ve implemented rocket jump in the last version, this version aims to improve upon that initial implementation, including some fresh and new assets related to the game mode. The rocket launcher has been given a giant facelift, thanks to Lucifer, Bonjorno, and Vortex. Lucifer created the initial model, Bonjorno converted it over to a workable game model, and Vortex did the awesome work of texturing it: ...

January 30, 2020
Another year, another update!

0.8.0 Changelog

Another year, another update! Hello all, it’s that time again for another momentous occasion! It’s been over a year and (almost) two months since the last released update, 0.7.2. A lot has happened since then, so I am extremely pleased to finally be able to talk about the next step for Momentum. 0.8.0 is a major milestone for Momentum Mod as it lays all of the groundwork for the future of the game. The game now has working leaderboards, XP systems, map selection with pre-zoned maps, and many, many more features, quality-of-life improvements, and bug fixes that I’ll cover in a bit! ...

May 7, 2019