0.8.6 Changelog

Howdy! 0.8.6 is finally here and HOO BABY it’s a big one. I promise I’m not trying to say this every update, but this one’s really covering a lot of ground, and is probably second to 0.8.0 in terms of size so far. It always amazes me just how much this game has grown. We went from not really knowing what we were doing, to planning with regular meetings, to solidifying the brand and vision of Momentum, to getting a freakin’ Steam Store page and 1.0.0 release date. It makes me really happy that others are seeing the value in this project, being absolutely patient with us and even helping us out! And I’m so proud to be part of a team that’s going to deliver a kickass game!! Anyways, enough sentimental thoughts (what is this, 1.0.0’s release?), and onwards to the goodies! ...

October 24, 2020

Gaining More Steam

Momentum Mod now has an official Steam store page! It’s feeling more and more official by the month, and this is definitely a major step to take on our path to v1.0.0. Feel free to check it out, add the game to your wishlist, and share it with your friends and family! https://store.steampowered.com/app/669270/Momentum_Mod/ We will stay in a “coming soon” state until v1.0.0 drops, which we estimate will be in around a year, at worst 18 months. Keep in mind that this project is all volunteer-passion-based, and goes as fast as free time for everyone involved will allow. It could come faster, or take longer than 18 months to drop. We will keep everyone up to date as much as we can on our progress, though! ...

September 25, 2020

0.8.5 Changelog

Hi there! The past three months of development have been an exciting adventure. This update originally was supposed to be primarily UI improvements, but it exploded as we got help from new team members, got sidetracked with the Alien Swarm SDK, and fixed pretty much everything that arose from 0.8.4. It's a chonk of an update, but I wouldn't have it any other way! Some New Paint, Same Ol' Momentum Our graphics designer TraZox has been hard at work bringing our logo to a more consistent, modern design, and creating the assets (banners, library art, achievement icons, etc) for our Steam Store debut above. Those of you already in the Discord server may have noticed our new logo already, but for those who aren’t: ...

July 10, 2020