0.6.2-prealpha released!
0.6.2-prealpha is another (relatively) small update that provides some new features, a preview of 0.7.0, and a bunch of fixes for bugs reported in 0.6.1. You Got a Purdy MapSaul Rennison's Dynamic RTT Shadows Thanks to the very generous Saul Rennison, we were able to implement his Dynamic RTT Shadows code to make shadows casted by world lights be more accurate. A comparison can be shown below: Before: After:...